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Mines

An originals game on a minefield: every square opened raises the multiplier, one mine zeroes the stake.

Mines is an originals game in which a fixed number of mines is hidden in a grid. Every square opened safely raises the multiplier and you can cash out at any moment. Hitting a mine ends the round and the stake is gone.

How the multiplier arises

The multiplier is pure probability: the more mines and the more squares already opened, the smaller the chance of the next safe square and the larger the multiplier. The house edge is usually 1%, i.e. an RTP of 99% — the same as in dice.

The only real decision

How many squares to open before exiting. That does not change the expected value, only the volatility: three squares with five mines is a frequent small win, ten squares is a rare large one. Patterns ("the corners are safer") are a myth — the layout is new every round.

Verifiability

Mines is provably fair: the mine layout derives from the server and client seed and can be recalculated after the round. That is the only way to be sure the layout did not change after your clicks.

Wagering

As with the other originals games, the weighting in bonus wagering is mostly zero or very small. Check the table before taking a bonus.

Guide

Mines from an Estonian player's point of view

Mines is one of the clearest examples of what originals games offer: 99% RTP, verifiable randomness and a setting that lets you choose the volatility yourself. At casinos with an Estonian licence this game does not exist and will not appear.

The most common mistake is looking for patterns. The mine layout is new every round and the previous round says nothing about the next. The only real decision is how many squares to open — and that changes only the shape of the result, not the expected value.

If you play with bonus money, check the weighting table: originals games are almost always excluded from the wagering. Alternatives with an Estonian licence are gathered in the pangakasiinod.ee and freespin.ee comparisons. The boundaries have to be set yourself — see the limits guide.